Headshot 3 Crashes with Converted Daz Character with High-Poly Source

Hello, Headshot 3 crashes CC5 every time I try to use it on a Daz model that was converted using the tutorial from Reallusion below that explains how to export the Daz model and it’s higher sub division (as the high-poly source) so that I will have the high res details from the original Daz file. Headshot 3 seems to work fine when it’s used on a native CC5 model or a Daz model that did not have the higher sub division as part of the conversion process using the Transformer tool in CC5. But the problem seems to happen when a high-poly source is added. Anyone else experience this and find a solution?

Here is the tutorial link I followed.