Headshot-2 vs Headshot-3

I purchased headshot with the sole purpose of generating a realistic version of my 5-year-old granddaughter. Unfortunately, Headshot 2 does not offer a childs body to work with. Your choice is adult or baby, neither of which is very workable. Headshot 3 gives you a new option of a childs body but… and this is a BIG but… headshot 3 is not made for a childs face. It turns the same picture used in Headshot 2 into a very ugly adult that is impossible to fix. I’ve spent hundreds of hours trying.
And neither Headshot gives me anything near realistic. Headshot 2 at least keeps her face as a child, but the result is just a poor approximation of the real person.
Headshot 3 has turned out to be unusable. A waste of money and time. More bells and whistles that get you nowhere.

Thank you for the feedback. We appreciate you taking the time to share your findings. I will pass this on to the Headshot team to review. if they have any advice to get better results with child characters, I’ll update again.

Headshot 3 really isn’t great in terms of improvements over Headshot 2. It’s the true answer to the question, but you won’t get it from anyone with “RL” in their name :sweat_smile:

I’m waiting to see how they offer the Mesh-to-Body workflow. If they group it in with HS3, then it’ll make it actually worth it. If they make it a separate plugin that you need to purchase, HS3 will remain largely a waste of money.

I don’t use child characters, but I thought I would try and create one with HS3:

This is straight Headshot 3 without any additional adjustments. I don’t have haircuts for children, but this seems OK.

That looks like Rosie O’donnell and Elon Musk had a baby :rofl:

I don’t think anyone would see that and think “Oh yes, this is a normal looking child”

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You would easily encounter these in the rural American town where I live.

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haha oh man, that’s really not helping the stereotypes for the American south

All joking aside, I think it’s really important to push back on RL on things like this. I really like the company, but I think it’s important to be honest when they come out with something that isn’t up to the hype they propagated. It doesn’t mean we’re betraying them by pointing out when something is done poorly.

I like what they had going when they were creating things like Mesh to Head, Facetools, the wrinkle system, Accupose, etc. But HS3? No beuno.

Is it possible to get good results with it? Sure. But it’s a coin flip to say the least. When someone purchases the successor to a plugin, they expect to not take any steps backwards… but as you can see in the original post here, it does exactly that fairly often.

That example of yours looks far closer to an adult head on a kids body. Which wouldn’t be an issue (since HS3 isn’t exclusively for “child” heads), but you can see from the original post that HS2 did at least a better job of it.

I see RL going down a path of trying to do everything they can to capitalize on the “AI” moniker that they used early on (before generative AI). Instead of really investing in it, they’re just duct-taping AI services to their products. HS3 with the image generation aspects, the Video Mocap is just a middle man to QuickMagic, their entire AI Studio seems to be a hub for different AI models. I get AI is the big thing right now, but monkey-patching it onto things doesn’t inherently make it good. I think HS3 suffered from that immensely. The product doesn’t deliver what they said it would-- plain and simple.

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Animagic, I have no idea if your headshot 3 kid resembles your actual child but… Headshot 3 offers AI versions of the original that supposedly clean it up and give better results. I took the original through that process and got something that did NOT look like the original but did look like a child. I tossed those into Headshot 3 and out popped a head that had mapping errors. (Double nostrils) See the attachment… and the result gave me a head that looked worse than the originals.

No, I don’t have children. I just searched for an image of a child’s face to try things out.

Your findings should help improve Headshot.

@ender570 I noticed the nose in the Headshot 3 example is starting to point out and downward in a similar way to the issue I posted about here. It isn’t as severe as mine was, but it does look like the same problem starting to happen:

Reallusion said in August that this was a known issue and that they were testing my files with the development version, but it’s October now and I haven’t seen any update or improvement.

I’ve also seen someone suggest using the AI features to help correct the face modelling, but that means spending credits and potentially paying for several attempts just to work around something that should be corrected in Headshot 3 itself. Especially when people have already paid for the plugin and are spending hours trying to fix the results manually.

Oooh, yeah this is pretty rough. The Musk/O’Donnell combo looks pretty accurate…