HD Face Rig


When I add a rigify rig with HD face controls in Blender using the CC pipeline addon, the face rig moves away from the character as I move the character away from the world center. How can i fix this?

Anyone?

Hi, thank you for your patience.

To help us confirm what’s causing this separation, could you please provide a screen recording of the behavior?

If possible, sending the project file to alanyang@reallusion.com would allow us to check the settings directly.

Thanks!

See my screen recording

Here is a better example

I sent you the email. Thanks

Hi gavin1102,

Thank you for reporting this — we’ve shared the information with our team for further review.

For controller adjustments, Pose Mode is where controller movement behaves normally, so you can use that mode when working with the rig.

Please let us know if you have any other questions.

I know that I use pose mode for controls as thats the only way to do it of course. The point I am making is that when you go into pose mode the controls are extremely far away from the face if you move the character from the world center. That was the whole point of this post.

Yes, this behavior is unintended, and we plan to address it in the next version.
Thank you for helping us identify this defect, and please stay tuned for the upcoming update.