Having Trouble Importing AutoEye Blink into Blender

Hey guys I am having issue exporting my eye blinking from the Auto eye blink and export to blender. The facial animation, expression and lip sync can be exported to blender and the shapekeys there works. Anything except for the EyeBlink.
I have tried Flatten the expression clip and Flatter all Motions with Constraints as well. The Auto Eye Blink just not imported into the cha’s eyeblink shape keys
I have also tried recording using the Face Puppet and selecting the eye area too, but still didn’t work, may I ask does anyone has a suggestions?

I’ve had this problem as well. Apparently the auto blink doesn’t export the key frames they make. I think it’s a bug or something. My work around was using facial puppet and manually clicking to make the key frames stick.

Auto-blink is a proprietary feature for rendering inside iClone, which is not recorded on a timeline - thus not exportable.
And yes, blinking must be manually recorded as any other face animation inside Face Puppet.