I’ve exported a fully animated character from iClone 8 to Unreal Engine 5.5 as an FBX file. After importing it into Unreal Engine, the character flickers, and its skin data appears corrupted. This issue only occurs with characters exported with facial animation, without facial animation, the problem does not happen. Screenshots and screen recordings are attached regarding the issue
Notes: We only used the Unreal Auto Setup plugin for the exporting and importing process; we did not use the Unreal Live Link plugin.