Hair and Eyes Issues after importing CC to Blender

Hi, Victor. Thx for your work. Here is my problem. After using blender addon to import my CC character hair and eyes are weird:

I know for the eyes that the problem has something to do with the HDRI. I tried to modified material preview setting or shader Iris shading, but nothing so far.

You need to enable ray-tracing in the (Eevee) render settings to make the refraction in the eyes work, otherwise they just reflect.

The noise on the hair is because of a bug in CC4/5 which exports the wrong vertex color data for hair materials. It’s a known problem but hasn’t been fixed yet. The only option is to set the vertex color strength to zero for the hair materials.

Or in Blender

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Ok we’re getting closer, I enabled raytracing and the Iris is gone dark. When I brought the Iris brightness from 0 to 1 it got better but, It still pretty far from what 's in CC :

in blender (left eye is with raytracing and right is with raytracing and Iris brightness to 1) :

Should i tweak something else ?

That the brightness was 0 is a bit of a red flag.

Are you using an old version of the pipeline add-on in Blender 5?

You’d need to use the latest version for Blender 5 (2.3.4.p0), older versions don’t work correctly:

Then once that’s working, it’s all down to your renderer, lighting and build settings:

Eevee tends to be darker and refractive eyes (SSR Eye) are quite noisy.

See the Character Build Settings panel:

As a quick rule use Parallax for Eevee and SSR for Cycles.

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OMG it’s working perfectly !!! you’re right. I was on 2.3.2 instead of 2.3.4 !
Thx you, mr Soudplay. Really appreciate it !