Gesture clip blend-in scales hand 1000% too big

For one character, I don’t know why, when I apply a gesture clip (Even created on this same character to begin with) the hand scale massively bigger than character itself, during the blend in portion of the gesture clip. :joy:

Then it scales back down to normal precisely where the gesture clip begins (after blend-in)

I can’t provide character, just hoped somebody had ran into this before