As a long term 2D animator I’ve always bbeen curious about stepping into 3D, and here’s what that first leap actually looks like.
This is the story of how I tried building my very first 3D cartoon character from scratch Character Creator. It wasn’t always smooth (I may have deleted an eyeball or two), but it opened up a whole new world of creative possibilities.
I’m not leaving 2D behind, I’m just expanding what we can do. And if you’ve been thinking about trying 3D, this might be the nudge you need.
