When I create a face animation in iclone 8 with Face MoCap and export it to Unreal Engine 5, it comes in as a messed up animation like you see in the photo. I have no issues when playing in iclone , and I have all of the plugins that support iclone and Character Creator installed in Unreal Engine. What could be the problem? The body animation is fine, it’s the face animation that’s the problem.