Eyelid problem

When he closes his eyes, he does it correctly.

But in tests, like Emote, the eye appears above the stationary one in some blinks.


Eye

I have had that happen sometimes. I then move the eye backwards a bit with the Eyeball Depth morph:

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What also sometimes works:
Move the eyeball forwards. Character Menu > Correct Eye Blink, with the eye ball forwards, then move the eyeball back to it’s original position.

This way the eye blink expression is pushed further out.

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Thanks to both of you for the advice.