https://marketplace.reallusion.com/cybereye-01
CYBER EYE MODEL 01 — HYPERION INTERFACES INC.
“See what others can’t. Survive what others won’t.”
Meet CyberEye Model 01 (CEM-01), the flagship modular optic from Hyperion Interfaces Inc. Built for operators, not hobbyists, CEM-01 delivers hard, readable visuals in hostile environments—with enough style options to blend into corpo boardrooms or back-alley gunfights.
Ask any veteran aug-tech:
If it talks to your brain and doesn’t flatline you, Hyperion probably wrote the spec.
Feature Highlights
- 102 distinct cybernetic eye variants in a single unified system
- 6 material classes to match any role or persona:
- Chrome A
- Chrome B
- Metallic A
- Metallic B
- Plastic A
- Plastic B
- 9 colors per material, with alt variants for extra attitude:
- Blue 1
- Blue 2
- Green
- Orange
- Red
- Purple
- Violet
- White
- Yellow
- Alt versions for all colors except White, giving each hue two visual personalities
Total: 6 materials × (8 colors with alts + 1 white) = 102 unique CEM-01 looks.
Engineered for PBR Workflows
CEM-01 is built as a pure PBR optic platform:
- Full texture stack per variant:
- Ambient Occlusion (AO)
- Base Color
- Normal
- Roughness
- Metallic
- Displacement
- Emissive
- Standard PBR materials only — no proprietary black-box shaders.
- Ideal for CC4/CC5 PBR setups and easy to migrate to other engines that support PBR maps.
NOT Digital Human Shader Compatible
Cyber Eye Model 01 is designed for standard PBR eye materials and is not compatible with Digital Human Eye Shader workflows.
Displacement / HD Geometry Notice
CEM-01 includes Displacement maps for close-up detail.
- If your eye mesh uses SubD / HD geometry, you can safely enable displacement for added relief and paneling.
- If your mesh does NOT use SubD / HD:
- Set Displacement Strength to 0 (or disable the Displacement channel) to avoid mesh tearing, pinching, or shading artifacts.
