Critical Render Simulation Error with CC5 Characters in UE5?

Hello,

I’ve encountered an issue with CC5 characters in UE5. I’m using the v2.0 version of the plugin. When simulation/rendering is disabled, all facial movements (eye-closing, mouth-opening) work perfectly fine. However, once simulation is enabled, a double character overlay issue occurs. It seems that the feature to hide the head and body parts in the new v2.0 blueprint has stopped working, which has been quite frustrating.

Have you also come across this issue? Could you please help me resolve it? Thank you.

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Hi user7,

Could you please provide your System Information and error log ? These will help us better diagnose the issue.

If possible, sharing the project file would also be very helpful.

Please send the files to my email at raytsao@reallusion.com.

Thank you for your cooperation.

Hello, the project files have been sent to your email. Please check and confirm receipt. Thank you!

Hi user7,

I’ve received the files — thank you for sending them.

If you’re able to share the CC project file as well, that would be very helpful for our investigation.

Hello, I have sent my CC project source files to your email. Thank you.

Hi user7,

Thank you for providing the files.

Here is the current workaround for this issue:

Please follow the steps in the video and let us know if you encounter any difficulties.