I’m finally at a point where I’m ready to make scenes to start filming. So I did a trial run for a interior using the blender archimesh plugin. Unfortunately importing it to iclone8 revealed some problems I was not expecting. I have tried exporting with and without modifiers.
These are exterior shots but the exterior is also what the inside should look like.
Does anyone know how to fix this, and if not what are my options for tools to create interiors?
Those add-ons use boolean to cut holes and leave whole bunch of n-gons on mesh, so you need to triangulate all meshes before exporting. Also you sure need to apply all modifies and delete all boolean helper objects.
Here is quick sample and difference after exporting triangulated, modifiers applied and control blocks removed.