In Unity I need to use a model with Convert Skinned Expressions to Morphs settings, but when I connect animations, the eyes pop out from head.
If I export the model using the standard method, everything is fine.
In Unity I need to use a model with Convert Skinned Expressions to Morphs settings, but when I connect animations, the eyes pop out from head.
If I export the model using the standard method, everything is fine.