Hello, i was using this punching bag in an animation with constraints. everything is setup properly but the bag still falls off (slighly moving on the ground). I used a pumpkin for a test and the same procedure worked as expected. What can possibly be wrong with that punching bag ?
Well i guess it was a somehow faulty mesh, i exported the same mesh again from blender and it worked. Strange that Iclone was able to load it in the first place.