Collision shapes ignored

Hi!

I habe a problem. The implemented collision shapes are completly ignored:
error_colshapes

There is a robe, the hood (picture) and the other parts of the robe too. The head breaks through the hood.The count of shapes are 16.

Anyone a idea?

Thanks! :slight_smile:

iClone physics is for limited use. Not suited for full body assets such as robes and specially with hoods. I’d use custom weight paint for the hood and top part of the robe and physics only for the bottom part. But general rule is: any parts of the mesh which should interact with collision shapes must be painted with pure white on physics weight maps.

You may download and check how this one was made
https://forum.reallusion.com/FindPost557716.aspx

Thanks for Your response! I bought the robe at the reallusion marketplace. I think, the weight map is not correct. I will try to create my own map. Then I report … :slight_smile: