I’m using the Human with Bone Hand_Side Adobe Illustrator template to try to import my character. I’ve dragged all the vector paths to the appropriate folders, everything looks to be named properly, but for some reason when I import my character into Cartoon Animator, all the dots and + for bone rigging in the RLBoneHuman: folder and the RLBoneHead: folder are showing up on my character. My character is ‘flat’ and I don’t have access to any of the layers.
What am I doing wrong?