Apologies for being new here, but I have a character that is facing screen Right and i have rigged him replace artwork from the GS3 Dummy - but that was facing screen left.
I have changed the bones to fit where i want them on my art work, but when i drag and drop a present walk, its still having the character walk facing the wrong direction.
how can i change the present 2d animation to face the correct way?
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Hi…
Side facing characters in CTA5 are designed by default as left facing and walk and run motions are designed for the character to travel from right to left.
If you then want your character to move in the opposite direction you can use the “Horizontal Flip” control from the top toolbar. This will switch the character to right facing and motions will be mirrored.
Sadly if you have designed your character to be facing the wrong way, then you will encounter issues with the pre-defined motions even when using the Horizontal Flip command.
Overall it will be much better in the long term to convert your character to be left facing by default which will make it much easier to animate with the standard motion clips.
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Ok great thank you for getting back to me so quickly. I will just adjust artwork in illustrator to flip and then once rigged will do the Horizontal flip in software
Thank you kindly