I’m building a conversational AI avatar called ANNY, used in a real app for seniors in France. I need someone who masters the full pipeline: Character Creator 5 → Unity URP → WebGL. Both skills are mandatory, not optional.
The project:
I have an existing CC5 character (.ccProject file provided) that I want rebuilt and perfected. The character is a young woman — auburn/red hair, brown eyes, warm skin tone, brown turtleneck. Pixar/Disney-adjacent style. The priority is the face: it needs to look beautiful, expressive and trustworthy in-browser. This avatar will talk to elderly people daily — first impressions matter enormously.
Technical requirements (all mandatory):
- Work directly in Character Creator 5 from my .ccProject reference file
- Full facial expressiveness: ARKit 52 blend shapes for lip sync + emotional expressions
- Maximum face quality achievable in Unity URP WebGL
- Hair built with opacity map textures — no strand shaders
- Final WebGL build under 10MB
- Cartoon/stylized shaders fully compatible with Unity URP + WebGL 2.0
- Final delivery as Unity-ready package ready to integrate
To apply, I need:
- Proof that you work with CC5 — show me a character you built or refined in CC5
- A live WebGL demo link of a character you personally optimized for WebGL — hosted by you, accessible in a browser right now. Not a client video, not Blender renders.
- Your price and delivery time
Budget: 500€ — 1000€ depending on quality.
If you can’t provide both a CC5 example AND a live WebGL link, please don’t apply.
Serious candidates only.