CC5: Changes to hair and/or skin color in the CC5 materials editor not reflected on export

Ok - I’m using a single model and changing its skin color/hair/clothing as a workaround to FBX export issues found in CC5 (kept getting “FBX failed to export” messages when importing CC 4.5.4 characters to CC5, editing, then attempting to export them to Unreal Engine 5.6)

However, in doing so, the changes to the materials/textures are not being reflected as I made the aforementioned changes to their appearance. Not only that, but in CC5 Modify → Materials → Skin Color tool, the skin color slider and color selector are completely bugged out! The slider does not reflect the actual color that is exported in the textures! I was then forced to BAKE the textures onto the model, but in doing so, it’s guess work - because the actual skin color of the model isn’t reflected in the scene, I’ve had to “proximate” by trial and error the slider value needed in the modify panel to get the desired skin color!!

CC5 is a bug-ridden mess that should not have seen the light of day and should’ve went through at least another three months of beta testing. There is NO NEED TO RUSH anything! QUALITY SHOULD ALWAYS BE THE GOAL - not meeting some arbitrary deadline regardless of what is produced!

CONGRATULATIONS you are now the beta tester…