CC4D Tools

CC4D Tools 1.0.5

Gumroad: Product Page
Online Documentation: Documentation

Features

  • Import Character: Automatically imports FBX files with optimized joints, cleaned morph targets, and optional rig and material setup.
  • Control & Face Rigs: Quickly attach fully-featured FK/IK control rigs or facial systems directly to your character—no manual rigging required.
  • Auto Material Setup: Converts imported textures into Redshift materials in seconds, complete with wrinkle maps and all the correct parameters.
  • Motion Import Tools: Seamlessly bring in body and facial animation from Character Creator, iClone, ActorCore, Mixamo, Rokoko, or Moves by Maxon.

Changelog

1.0.5

  • Face Rig HD & Face Rig Setup:
    Added the support for CC5 characters with the CC5 HD facial profile
  • Auto Material Setup:
    Added the TearlinePlus_Advanced and EyeOcclusionPlus_Advanced shader templates

1.0.41

  • OBJ Workflow Tools:
    Added the CC4D Import OBJ & CC4D Export OBJ Tool
  • Auto Material Setup:
    Integration of the Expression Wrinkle Setup (Redshift) Fixed some Issues & Bugs
  • Control Rig Setup
    Integration of HIK Profile support for the use with Non-Standard Joint Hierarchies

1.0.4

  • Import Character Tool:
    Added the option to apply the Auto Material Setup, Control Rig and Face Rig directly on the import
  • Auto Material Setup:
    Added the Auto Material Setup (Redshift)
  • Control Rig Setup:
    Refactoring of the Control Rig Setup process
  • Face Rig Setup:
    Refactoring of the Face Rig Setup process
  • Optimize Joints Tool:
    Refactoring of the joint optimization process

1.0.32

  • Face Rig & Import Face Motion Tool:
    Added the support of retargeting facial animation data from Rokoko Studio & the Maxon Moves App

1.0.31

  • Control Rig:
    Fixed some Issues in the Control Rig and its Setup

1.0.3

  • Control Rig:
    Added the ‘Overwrite & Reset Rotation Order’ feature to the Arm, Leg and Spine Controls
  • Added CC4D Bake Tool
  • Added CC4D Import Face Motion Tool
  • Added CC4D Import Joint Pose Tool
  • Added CC4D Import Body Motion Tool
  • Added CC4D Import Character Tool

1.0.2

  • Control Rig:
    Added the ‘Auto Elbow Pole’ feature
  • Control Rig & Face Rig:
    Added the ‘Ctrl Distance Factor’ setup parameter on the Master_CTRL+ to dial in the overall impact the Fingers_L/R_CTRL+, Ball_L/R_CTRL+ and the control objects of the Face Rig have on smaller or larger characters
  • Face Rig Setup:
    Complete overhaul of the way CC facial profiles are detected and get
    connected to the rig
  • Added a ‘presets’ category that holds character definition presets for the Control Rig as well as CC4, Mixamo and Rokoko joint hierarchies to the asset browser contents
  • Some Bug Fixes

1.0.1

  • Changed installation process:
    Scripts need to be copied to User Preferences Folder > library > scripts
  • Changed Control Rig Setup Process:
    Character geometry does not have to be manually grouped in a null object anymore
  • Added CC4D Remove Morph Targets Tool

1.0.0

  • First Release
3 Likes

CC4D Tools 1.1.0

Gumroad: Product Page
Online Documentation: Documentation

Features

  • CC4D Link Plugin: The CC4D Link plugin connects Character Creator and iClone with Cinema 4D, allowing you to transfer characters, poses, as well as body and facial animation directly to the CC4D Control Rigs.
  • CC4D Export Character: exports a character from Cinema 4D as an FBX file for the reimport into Character Creator.
  • CC4D Import Pose: imports body poses and facial expressions from an FBX file or through CC4D Link and applies them to an existing character in Cinema 4D.
  • Motion Import Tools: imports body and facial animation from an FBX file and applies it to an existing character in Cinema 4D

Changelog:

1.1.0

  • ​Face Rig:
    • Added the TongueSync_CTRL+
  • Added the CC4D Link Plugin & Receiver
  • Added the CC4D Import Pose Tool
  • Added the CC4D Import Motion Tool
  • Added the CC4D Export Character Tool