I am experiencing an animation compatibility issue with CC4 characters when importing them into Unity.
The characters ROKA(1) and ROKA_GloveA, which were originally created in Character Creator 4.62, are not sharing the same animations correctly.
When I apply the same animation to both characters in Unity, the ROKA(1) character shows an “Animation Missing” error, while the animation works correctly on the other character.
Please check the attached image.
I have also tried using the Retarget Tool, but the issue was not resolved.
Both ROKA(1) and ROKA_GloveA were originally created in CC4 version 4.62. I imported them into CC4 version 4.67 and then added/replaced their clothing to create the current versions of the characters.
Could you please advise me on how to resolve this animation compatibility issue?
Is there any difference in the character skeleton, rig, or animation settings that could cause one character to fail to use the same animation even though both characters originated from the same CC4 version?
I would appreciate it if you could provide a recommended workflow or troubleshooting steps for this issue.

