CC Auto Setup for Blender 4.3 Release Note

Version 2.2.0-2.2.4 released on March 20th, 2025

Several enhancements including adding wrinkle map region strength controls and bug fixes.

Blender Pipeline Plugin in CC/iC

Enhanced:

  • Set keyframes option, when toggled off Send Pose and Sequence will not create an action or set any keyframes.
  • Corrected avatar type detection on importing characters, preventing facial profile restore.
  • Facial expression drivers will only be used when bones control expressions in Blender (i.e. Rigify)
  • When another instance of Blender connects to DataLink, the previous connection will be correctly terminated.
  • Plugin toolbar visibility can now be toggled.
  • Datalink Receive Sequence will calculate facial expressions for the Eye look and Jaw open expressions based on the bone rotations.

Bug Fixed:

  • Fixed displacement channel strength being overridden by normal channel.
  • Datalink send motion will use the correct project FPS.

Blender Auto Setup in Blender

Support Blender 4.3, several enhancements such as Wrinkle map region strength controls and bug fixes.

Enhanced:

  • Wrinkle map region strength controls added.
  • Datalink Send Avatar will ask to overwrite (or cancel transfer) any existing same character.
  • When exporting or sending Rigified animations: IK stretch is now disabled in the rig.
  • Generic import option to disable auto-conversion of materials.
  • Rebuild drivers also rebuild Rigify shape key drivers.
  • Datalink transfer Sequence and Pose actions separately labelled “Sequence” and “Pose” no longer just “Datalink” for both.
  • Operations that use object or mesh duplicates no longer duplicate the actions on the objects.
  • Teeth and tongue added to bone / expression drivers.
  • Meta-rig bone alignment options added to the Basic rig panel.
  • Nose crease wrinkle maps added to Mouth_Smile_* expressions.
  • Iris Brightness adjustments removed when baking.
  • DataLink Import motion will optionally (confirmation dialog) import motion to active character if no matching character.

Bug Fixed:

  • Fixes and alpha fixes in Blender 4.3
  • Material and Lighting fixes for Blender 4.3
  • Rigify Metarig bone rolls are aligned exactly to the CC/iC source bones now.
  • Fix to import hanging when there are no characters in FBX.
  • DataLink pose functions no longer break expression drivers.
  • Rigify face rig fallback to envelope weights if auto weights fail.
  • Rigify head turn expression driver corrected.
  • Fixed collision objects being included in export.
  • Fixed displacement strength export.

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