hello! i am having issues with my character’s facial features moving around when i apply motions (3d or 2d) to them. is anyone able to explain why this happens?
1 Like
That may be because the 2D and 3D motion also contain Facial Clip and Facial Motion, which can be deleted after applying the 2D or 3D motion.
![]()
Image here is an example of a 2D motion; applying it also gave the actor Facial Clip and Motion as well. Deleting them has the head and face return to Neutral.
hey natural glitch. i tried your recommendation and still the facial features wont return to normal.
Hmm…
In the Face Key Editor, on the Template tab, under Happy, there’s a button for Neutral.
In the 2D Motion Key Editor, you can select the neck and head (or any part) and press Reset.
That’s all the suggestions I have.

