Can shaders for URP be made up to par with the deprecated HDRP?

with unity HDRP being left in the dust and URP becoming the main focus, is it not important for CC to bring the urp shaders more up to par with its HDRP counterpart?

at the moment the difference is so high that they dont even look like the same characters from CC when brought into URP, unlike HDRP.

Really hope something is planned for this!

It’s not a question of upgrading the URP shaders. It’s a question of can URP itself be brought up to par with HDRP. That is something only the Unity Devs themselves can answer.

The URP shaders do as much as they can within the URP framework whilst maintaining maximum compatibility.

The Unity devs are rolling out features slowly:

I think it’s going to be a while before we see any sort of parity with HDRP.