In some versions around 2 years ago (maybe 4.2), I still have some characters in which the blendshapes were exporting correctly.
Then in 4.5, there were many duplicate blendshapes in all of the meshes of the character.
Right now, only a few blendshapes are exported (no duplicates), it seems like a mix of 4.2 and 4.5.
Is it possible for us to select the morphs we want to export along with the character?
I’d love to export this morph that came with the headshot plugin. But after reading the docs, it seems impossible unless I do some tricks inside another 3D program.
