Blender modification issue in CC5

Hello, I’m having a workflow problem between CC5 Blender and CC5. I send the model from CC5 to Blender and, in the body mesh, I add a new material to separate the mouth from the rest of the face. When I send it back to CC5, it recognizes the addition of a material but doesn’t apply it to the faces I selected. I’m using version 2.4 of the plugin and working in CC5.06 and Blender 5.01. I remember in CC4 it worked fine.

Hi,

Assigning material to face would break the UV map, which should be blocked by the plugin if you try to send material back (You can see the effect of broken UV map if you press “Go CC” and force the material back). The correct method is to edit the whole material.

This behavior should also apply to CC4, so it shouldn’t have worked there either. But if you found it otherwise, please let us know.

Thanks!