Blender addon 2.3.4 face count change

Hi there. I noticed that changing the character to ‘Cycles Setup’ within the Blender CC/IC Link addon (version 2.3.4 + Blender 5.0.1) changes the vertex count / face count and makes the character unrecognizable (to CC). This also causes an issue as I work with Marvelous Designer and need to maintain the face count for that program too.

Is this a known issue please?

Before (in EEEVEE SETUP):

After change to CYCLES SETUP:

Thank you.

Seems like eyelashes are separated from the body with Cycles setup. Not sure if that is intentional, but meantime you can merge eyelashes back to the body to restore a face count…
Update: merging eyelashes seems to mess up eyelashes vertex order and respectively weights and morphs.

Thank you very much @4u2ges

I did notice it split into 2 objects, but I couldn’t see where the new one went. Obviously the eyelashes as you’ve pointed out.

I can work around the issue for now, but hopefully it will be updated in the future.

Thank you for your help.

It’s only for rendering in Cycles. It adds subdivision modifiers and separates the eyelashes. The eyelashes cause SSS artifacts in Cycles when they are connected to the body mesh, and without the subdivision, the skin SSS causes those strange light grid lines on the face edges of the body. The button is just a quick way to set that all up.

If you’re not doing any actual final Rendering in Cycles, don’t press it.

Likewise if you want to send the character back to CC4/5, definitely don’t press it.

1 Like

Thanks very much @Victor.Soupday