I cannot for the life of me get my FBX export from Character Creator to import to Maya 2026 (Arnold 5.6.1.1) with Arnold Materials using Auto Setup. At first I thought it was a problem with my Character, so I made an Aaron default Character and exported it with the Maya presets in CC5. I’ve tried reinstalling the the plugin several times and still no luck. Material comes in as a Maya Phong material. Not sure what to do next. Any ideas? Thanks in advance!
