Hi,
after import my created character mesh (CC5) in unreal i see in the level sequencer to rig files:
CC_Body_Rig Path: CC_ControlRig_Controls
CC_Face_Rig Path: CC_ControlRig_Controls
i think see are the base files from plugin.
So i select my character mesh in the sequencer and click the plugin button: “CC ControlRig Action”. After procssing he say me is completed and i have a “Rigs” folder with CC_BodyRig_AB; CC_FaceRig_AB; TestToUnreal_Body; TestToUnreal_Face.
And a other content folder named “CC_Rigs” with my controls. CC5_HD_Face_Rig; CC5_UE5_Body_Rig; CC_Body_Rig; CC_Face_Rig. In the sequencer i select the CC_Body_Rig and CC_Face_Rig from the “CC_Rigs” folder.
The arm from the body rig are not adjusted, but i can animate the body parts. The face rig doesn’t work when i move the helpers. The CC_CR_Picker doesn’t work either.
So how i fix the CC_Body_Rig for arms, the CC_Face_Rig for face and the CC_CR_Picker for selection?

