Auto Setup for Unity Version 2.2.3 Infinite Compiling Loop Bug

In Unity 6000.4.7f1 URP, Version 2.2.3 of the plugin causes an infinite loop of compiling scripts (updating shaders?), opening a popup and then compiling scripts again. Requiring a force closure of Unity and manual removal of the plugin so the project can be opened again without an infinite loop.

Version 2.2.2 does not have this issue so I had to downgrade.

I’ve had it do this once, and then couldn’t reproduce it. Assuming it’s an order of events bug, where it decides it needs to re-install the shaders & runtimes before it finishes installing them in the first place. There’s an attempt to fix this in 2.2.4: