I’ve been watching the tutorial videos for Iclone but still struggling to get animations working like I want (example I’m trying to do a character walk cycle but when it loops the character for some reason gets offset). I’m mostly focused on character animation for video games (unreal engine) so I don’t really need to know too much about setting up environments in Iclone as that will be mostly handled in-engine.
Another thing I’ve been struggling with is the unreal live link, I’ve seen in the tutorials there’s a way to get translations for IK from one program to the next seemlessly, but I have no idea how to set that up and the getting started videos all seem to gloss over it. I got the transfer files down, but I don’t know how to use Iclone to adjust positions of character animations in UE5.
If anyone has time to guide me or give me pointers (either on here or maybe live on Discord), anything for a struggling newbie would be greatly appreciated!