Hello Nirwana,
First of all, thank you very much for your detailed comments.
The shadow is certainly something that can be added, but it didn’t seem important to me. The reflection is clearly visible.
A little is explained by the first part or case that I presented 3 months ago. This also explains the miraculous appearance like in the Terminator.
I still need to work a little with the settings for the blender rendering for the hair.
I agree with you, the shot is louder than with a silencer, but the typical sound with a silencer that can be heard in the films is too quiet in reality.
Well spotted. Unfortunately, I only noticed it after the release (despite watching the film several times before it was released). The error lies in the exclusion of the rendering of part of the weapon (blender is very powerful in its possibilities, sometimes confusing).
It was just a small grenade ( ).
I’m still working on the animation. For some unknown reason, I have some artifacts in the animation after transferring from iClone to Blender. I may have to smooth out the curves afterwards. Since I don’t have a mocap, the animations are generated from different movements. This seems to be the problem.
The villain has to fight upwards and makes the typical mistake of aim at the head (rarely hits unless you are fit like Agent North ).
I subsequently omitted a radio message between the roof gunner and villain No. 2 that refers to a time jumper (this is evident from part 1, which refers to the time travel space dimension device).
The opening title refers to the process of disintegration, which is why I used it.
The use of camera movements is always very subjective. In film history, we have good films with no or only sparse movements, as well as films with camera movements that make you feel sick.
Lens flare and lens dirt are intended to reduce the sterile touch of computer animation, which is sometimes annoying. But I agree with you that they can also be used more sparingly.
There is always room for improvement with the textures. I have made some changes in some places, but in other places this was only possible under difficult conditions.
The motivation, especially from Agent North, will be explained later.
Overall, I thank you for the comments. They help to tackle problems more specifically and find solutions in order to become a better animator. If you are a solo entertainer (story, script, modeling, rigging, animation, lightning, rendering, music, sound, …) there is always something that you don’t discover or only discover too late.
Best wishes
Thorsten