I’ve tried everything I can think of (adjusting the bond position, reweight painting etc.) - EXCEPT I can’t seem to EDIT MESH without other parts of my character shifting (see attached image).
My first thought would be to try the mechanical hand as a glove, but perhaps you do that already. I mentioning this because there is a mechanical hand as glove available as content:
Thanks for the reply. Yes I tried it as a glove. The difference with the hand I’m making is that I want the segmented parts of the fingers. The rest of the hand currently work fine. Its just that end of the pinky I can’t seem to get in the right place.