I’ve tried a few different models, FBX and OBJ, different scales, polycounts, exporting from different programs, but each time I click “Rig Body” it gets up to 65% and then the program closes. My computer can run Unreal 5.5 and 3D software like 3Ds Max without issue.
Any ideas what I can do to fix this as this tool looks amazing and I would love to utilize it.