A Question About Motion Packs

Or any motion that moves the actor, I should say:
Is there a way to keep them rooted in place? A lot of these packs have great animations that would be great for other software (game making/Blender, what have you), but with the movement, it’s kinda tough since I can’t seem to find a way to stop them from going forward.

Even when using a camera set to root, it doesn’t follow, and when it’s set to hip, it wobbles.

Any tips?

Hi NaturalGlitch,

You can find this tutorial on Reallusion Courses at the link below:
https://courses.reallusion.com/home/iclone/mocap-animation-training/animation-editing?v=loop-motion-in-place-|-mocap-animation-training-|-iclone-8

We hope this helps. Please feel free to let us know if you have any further questions.

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This is amazing! Thanks!
I know Cartoon Animator and iClone have very similar tricks and tweaks, so would this technique work on Cartoon Animator 5?
I know putting the iClone animations onto Cartoon Animator actors makes them editable and can keep them in place—but I was wondering about the motions in here, too:

Would this method work on these, or is there another technique to keep them in place?
The movement ones, of course; obviously, the emotion ones stay put. :sweat_smile:

Edit: I tried the Reset Pivot on CTA5, and that did work! Thanks a million!