8.1 Facial Profiles?

Im trying to export a few 8.1 models that will not come over via the Transformer and was wondering if anyone has a facial profile hack for that generation? Or maybe just a solid tutorial so I can set up a very basic version of my own?

I have this quick one for mapping DAZ sliders in CC face editor. Rampa has more extensive one I believe.
(It’s a shame we still do not have profiles for G8.1, or G9)

You basically need to export character from DAZ with Include Morphs selected (must be Export, not Bake) and then import it into the CC and use the same FBX to import morphs into Face Editor and workout profile manually mapping sliders. Those sliders which do not have corresponding DAZ morphs have to be created using extensive DAZ face rig bones, or by some other means, like in blender with OBJ. Once created, profile can be used for other G8.1 characters (Male/Female probably need to be separate).
Also check some RL tutorials for making blend-shapes for Humanoids.

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Thanks! Ill study this for a bit.

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