3dscan head, base Mesh level, Wrap

I am using Headshot, ZBrush FaceTool, and Wrap to work on a 3D-scanned head, but I’m encountering an issue—why do CC layers disappear when replacing the CC head after working at subdivision level 3 in Wrap?
Workflow that works:
First, I generate the base head in Headshot, focusing on the main topology. Then, I transfer it to ZBrush using the FaceTool plugin. After that, I generate the mesh and create subdivision level 1 before moving to Wrap. Once the wrapping is done, I project the details multiple times until I reach subdivision level 7. Finally, I export the .obj file, go to the SubTool with the CC head, and replace the mesh by importing the new .obj. Everything works as expected, and all CC layers remain attached.

Workflow that doesn’t work:

However, if I work on the CC mesh at subdivision level 3 in Wrap, it doesn’t work correctly. When I generate a new .obj and move it to ZBrush, I reconstruct it to match the subdivisions (from Wrap has 66,651 points) and generate a new one, again to level 7. But when I replace the CC head, all CC layers disappear.