Here’s my first full-length 3D animation, 3 Doors of Horrors: Fortune Mansion, completed late last year.
It’s the result of about two years of learning animation with iClone 8 and Unreal Engine 5. I’ve always believed that the best way to learn is simply to make something, so I decided to take on a full project and figure things out along the way.
The process was definitely challenging as a non-animator, but it forced me to learn, experiment, and eventually develop a workflow that works for the kind of projects I want to create.
It’s far from perfect, but I’m happy that I managed to turn two years of learning into something watchable. So please enjoy the effort!
The link is below. Not sure why the video preview isn’t loading in the post, though.
