2026 Reallusion 3D Character Contest - No Name yet

Bit more detailing tonight as well as new Udims down to 12 from 16. Also some ideas for a illustration or stature for the final renders.



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Final High res sculpt of Prism, I will try and get her into Painter over the weekend to get the textures baked and start really brining her to life.

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Finally have Prism in painter, over all the maps bakes are very clean just a few small things to fix up. Bringing her to life is up next.

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Texturing is underway and she is starting to come to life. I still have a lot to add and adjust as well like, adding some more hand painted wear and staining in some spots.

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Textures are almost done just the dark leather bits to finish up, I also did a pose test with accurig.

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The textures are all done time to switch over to the 4 poses needed for the contest.

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2 of the 4 poses figured out, I still have to add her expressions but getting closer to render time in Maya.

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Prism’s poses all sorted out 2 flying 2 standing. Expressions and a cool little base up next.

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Little Alien base made for Prism today, and can get into expressions before heading into Arnold for some rendering soon if all goes to plan. The base feel and green goo is kinda what I had in mind with that quick illustration I did while concepting her.

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Base textures are all done, time for expressions then export all her maps for some rendering in Arnold.

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Expressions underway just a bit more tweaking on 2 of them, than can switch gears to rendering the finals in Maya.

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Finally rendering time, still a lot of things to fix like bringing the bent knee leg down a tiny bit, reflection in the visor things like that. Over all really happy with her suit.

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More rendering today, still a bit of adjusting in some spots will come back soon with fresh eyes.

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3 down 1 to go, I will go back in and tighten up her expressions but over all pretty happy with how the poses are looking rendered out.

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Well done, Looking to be a really awesome entry!

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Final pose and render set up, I just have to add some steam rising up from the green ooze with a few transparency plans then its just final tweaking on each of the shots. This pose or the one with her arms out in the air will be the turn table render.

Thanks all great stuff all around this year.

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Prism is pretty much done, just have to render out her turntable and static shots to finish off the contest. Tweaked the lights a bit as well as added some ground fog with fluids.

The finish line is in sight, was able to get her turn table done today, so all I have left is to render out my static poses and drop the type over top. I’m still working on her back story as well.

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Well I crossed the finish line… Pretty happy with how she turned out overall. I’ll look over things one last time in the next few days with fresh eyes and if nothing stands out I will post the finals. Thanks everyone for all the comments and likes along the way.

Best of luck to everyone, the projects this year are all amazing.

Kurt

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Final Update… friends suggested changing the background colour and I agree with with there idea she pops a lot more.

Again great stuff this year everyone…

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