Bit more detailing tonight as well as new Udims down to 12 from 16. Also some ideas for a illustration or stature for the final renders.
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Final High res sculpt of Prism, I will try and get her into Painter over the weekend to get the textures baked and start really brining her to life.
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Finally have Prism in painter, over all the maps bakes are very clean just a few small things to fix up. Bringing her to life is up next.
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