Hello all!
This is the reference I’ve found on the net, let’s see how I’m able to translate it into a 3d character.
Have fun everyone! ![]()
Hello all!
This is the reference I’ve found on the net, let’s see how I’m able to translate it into a 3d character.
Have fun everyone! ![]()
While I wait for the “Portfolio Artist Program” approval, sketching out the proportions.
Using Style3d Atelier for cloth.
Anybody knows what is going on?
I can pose her fine in CC but whatever animation or pose I give her in iClone, this is what happens with her arms…
Is that Unreal Engine realtime render or with Pathtracer? Either way it looks amazing!
Realtime, around ~38 fps on Epic setting (RTX 3090) at the moment.
Nice! The shadows and lighting look quite soft and diffused making me think it could be path traced. Thank you for clarifying
I don’t just “3 point light” in front of the blackness… ![]()
Area lights placed at the right spot and angle for the shot. ![]()