Issues when transferring poses from Blender to iClone 8

  1. Establishing the connection between iClone 8 and Blender via Data Link.
  2. Setting and exporting character poses from iClone 8.
  3. Because the poses differ in Blender, I have to run ‘Remove Drivers’ every time.
  4. After that, I adjust the position or fine-tune the pose in Blender, then transfer the pose back to iClone 8.

=> In this process, the character’s pose in iClone 8 sometimes becomes distorted after transferring the pose from Blender. Could the issue be related to using rotation or translation on the bones in Blender? Would this problem be resolved if I used Rigify?

=> Summary: After transferring a character from iClone to Blender and changing the pose in Blender’s Pose Mode, transferring it back to iClone sometimes causes the character’s pose to become severely distorted.

Hi,

Could you clarify the issue with pose differ?

Detailed screenshots or screen recording of your workflow would be very helpful for us to identify the issue as well.

You can send them here if you don’t want to share them in public forum: alanyang@reallusion.com

Thanks!