iClone 8.52 and 8.53 Official Issues Thread

I think this is a bug, cant imagine “Loop” doesnt mean continiously looping fram A to B.

Hi…

The Loop button you show in your screenshot is the Playback loop button not Timeline loop. The Loop button on the Play Bar is for looping playback of your project when previewing, and will simply loop between the start and end markers which is the way it is designed to work.

My description was a bit misleading, i meant the loop button in the play bar. It does not loop beetween the markers when previewing. Try it out and youll see what i mean.

DLSS is causing number of issues at the scene with certain objects. If it cannot be fix, then maybe it’s a good idea to add it to the list of Excluded Effects.

iClone 8.53 is now available. Please continue to discuss issues in this topic, but do report them first in the Feedback Tracker so the issue can be logged on our system. Thank you.

I don’t know if I like a new way time\frame displayed on a play-bar and timeline.

When selecting time, play-bar used to have time and timeline Current Frame box and Timeline itself frame numbers. That’s how I used to have it.

Now, if Time is selected, Timeline also displays time. It’s cluttered and very inconvenient (for myself at least).

If timeline now has a time option we should be able to switch timeline Frame/Time separately!

Transition curves on Paths dont seem to work on IC853

  • Create or load predifined path
  • Add Cube etc.
  • Pick path
  • Make a loop point at abt. 140 keyframes
  • Set Path Postion to 500 at keyframe 140
  • Change Transition curve to linear for Transform keys Cube and Path
  • Expected: Linear Move
  • Cube moves slow at start point, slows down at end regardless of transition settings

I am not sure what is that for (Path Position has max value 100%), but regardless, the curve for object moving along the path is set to the object (cube in your case) Constraint Path Position key, not transform.

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Thank you , This helped ! :+1:

you can set path position to any value to make a move slower/faster. 500 on keyframe 140 was supposed to demonstrate the issue better.

Bug ?

Iclone crashing on certain objects when applying popvideos .