The problem I am having is, when I turn my characters head for example to look, left or right via FK rather than IK (which seems to make his whole body move with the head which is odd), when moving in FK to isolate the head, between frames 1 and say 30 for example his head will tilt up just a bit, not to mention when i click to turn the “control” of his head the pivot point seems to snap lower, then returns. WHat could be causing this??? For the pivot to snap when holding down the mouse button, turning, and it snaps back. thoughts?
A) how do I prevent the pivot point of the control snapping, and B) how do I prevent the head from tilting up despite just turning it from left to right via FK.