Exporting objects from Blender to iClone, no texture or color showing in iClone

Hello to the community. I am new among you and I would like to share my problem. I am trying in vain to export an object from Blender 5.1 as an fbx to Iclone 8.73. The result is that the object imports correctly but without any texture or color. How can I fix this problem? Thanks for your answers

Hi…

Is iClone 8 automatically detecting the Blender character when you drag and drop or import the character? If so and the textures are not visible, then it is likely that the textures are not where iClone expects them to be.

In this case, try ensuring the textures are in the same folder as the FBX itself. Alternatively, embed the textures into the character in Blender before export which should make them show up in iClone.

Please Note: You can of course manually apply the textures in iClone which may be the quickest option if you only have a small number of textures to apply.

You can use a Data link service of Blender Pipeline to send objects from Blender directly to iClone.
Texture transfer accuracy is pretty much high.

I believe Victor (pipeline author) had a video somewhere posted, but I can’t find it.
Your case may vary but here is a general routine: