CC5 render looks different in Blender. How can I keep it the same?

Hello, my scene in CC5 looks completely different in Blender. I just add _HD Neutral M, and from Content-Stage I choose Diagonal. Using DataLink I “Sent All” to Blender. But the lighting setup, and materials don’t seem to transfer correctly. Is this an expected behavior? I thought I could easily obtain the same look in Blender. Can someone please explain what are the proper steps to have similar renders, with Cycles?


It does require some tweaking, no doubt. I did the extra step of syncing the lights and then playing around with the color management settings, contrast, exposure and adding some nodes in the compositor to change the output. There are presets at the bottom of DataLink to load in CC5 scene setups. I’ve also found that the lighting when it comes across is really bright. This was rendered in cycles.


Thank you, Leodegrance! I guess I need to properly check all the settings, figure out the correlation between CC5 and Blender values, and make further adjustments in order to try and achieve a desired look.