CC5 <-> Blender workflow for editing clothing

Hey guys, to better fit my clothing I want to bring my clothed character into Blender using the Blender AutoSetup Plugin and then fit/deform/sculpt the clothing and then bring the clothed character back into CC5 with all the changes to the clothing. What would be the correct workflow to do this?

Hi…

There are many tutorials available covering the complete Blender Pipeline but you may this particular one HERE helpful for editing clothing.

For the complete Blender tutorials library, please click HERE.

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