2026 character contest WIP , Realistic ,"KON"

Hello everyone, this is my work in progress, I’ve been developing this character about two weeks, here some images. i started sculpting the head in Zbrush just to make a clear idea of what I wanted, then using HeadShot I transfered the base forms into a CC5 base character, then started to using the CC5 body shapes sliders to get closer to what i wanted, and then get it back to Zbrush to improve some anatomical shapes on my character, I sent my character from CC5 to Substance painter and started the body textures, once I got the body shapes done and the textures I started with the clothes and props. Here also I attached some renders i made in marmoset, it is actually amazing the full workflow, from Zbrush to create a base mesh in CC5 then texturing in Substance and render in marmoset, hope you enjoy, I’m stil working on it, so I got some more days to finish my character


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Really impressive work! You’ve clearly put a lot of thought, patience, and skill into developing this character. The way you combined ZBrush, CC5, Substance Painter, and Marmoset shows great technical ability and creativity. Your dedication really comes through in the details. Great job, and keep going! :ok_hand:

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Thanks for your kind words, really appreciate it !!!;, reallusion got an amazing saving time workflow, hope soon have my character done!!, have a great week!!!